local en_partnerbaseattrquery = { [1] = { Tip = "*Pal cannot be attacked*", }, [3] = { Tip = "Base value, calculated using the same ATK value as the Characters", }, [5] = { Tip = "*Pal cannot be attacked*", }, [7] = { Tip = "Movement speed of the Pal.", }, [9] = { Tip = "Base ATTR %, calculated using the same Squad ATK Speed value as the Characters", }, [101] = { Tip = "*Pal has no Skill*", }, [103] = { Tip = "*Pal has no Pal*", }, [105] = { Tip = "*Pal has no BA*", }, [107] = { Tip = "*Pal has no Skill*", }, [109] = { Tip = "Base ATTR %, calculated using the same Squad CRIT Rate value as the Characters", }, [111] = { Tip = "*Pal has no BA*", }, [113] = { Tip = "*Pal has no Skill*", }, [115] = { Tip = "Base ATTR %, calculated using the same Characters' Squad CRIT DMG value", }, [117] = { Tip = "*Pal has no BA*", }, [119] = { Tip = "*Pal has no Skill*", }, [121] = { Tip = "Base ATTR %, calculated using the same Characters' Squad DMG value", }, [123] = { Tip = "*Pal has no ATTR DMG*", }, [125] = { Tip = "Base ATTR %, calculated using the same Characters' BOSS DMG value", }, [127] = { Tip = "*Pal cannot be attacked*", }, [129] = { Tip = "*Pal cannot be attacked*", }, [131] = { Tip = "*Pal cannot be attacked*", }, [133] = { Tip = "*Pal cannot be attacked*", }, [135] = { Tip = "*Pal cannot be attacked*", }, [137] = { Tip = "*Pal cannot be attacked*", }, [139] = { Tip = "*Pal cannot be attacked*", }, [201] = { Tip = "*Pal cannot be attacked*", }, [203] = { Tip = "*Pal cannot be attacked*", }, [205] = { Tip = "*Pal cannot be attacked*", }, [207] = { Tip = "*Pal cannot be attacked*", }, [209] = { Tip = "*Pal cannot be attacked*", }, [211] = { Tip = "*Pal cannot be attacked*", }, [213] = { Tip = "Base ATTR %, calculated using the same Characters' Ign. EVA value", }, [215] = { Tip = "Base ATTR %, calculated using the same Characters' Player Damage value", }, [217] = { Tip = "*Pal cannot be attacked*", }, } return en_partnerbaseattrquery